
<!-- BEGIN
GL=new gl_makeit("GL"); 	// Giving the menu object a unique name
GL.useframes=0; 		// Do you want the menu to pop up across frames? yes=1, no=0
GL.frame="mainFrameName"; 	// If so, what is the frame's name? 
GL.onclick=0; 			// Pop up the menu onClick? yes=1, no=0 (else if no, then onMouseover)
GL.NSpad=0;			// Netscape padding for each menu item --- pixels (dealing with Netscape 4.x's style ignorance)
GL.formvis=1;			// Do any of the menus pop up over any form elements? yes=1, no=0
GL.pagecheck=1;			// Checking for sub menus that open outside of the page boundary... yes=1, no=0
GL.checkscroll=0;		// Do you want the menu to move with the user as the page is scrolled? yes=1, no=0
GL.resizecheck=1;		// Do you want the menu to rebuild itself when the browser window is resized? yes=1, no=0
GL.wait=900;			// The amount of time in mili-seconds that a menu stays open when the mouse moves off of it --- Netscape 6 measures mili-seconds a lot slower than IE
GL.rows=0;			// Refers to the TOP level menu items... 0 = stacked on top of each other... 1 = horizontal alignment
GL.fromleft=0;			// How many pixels from the LEFT edge of the browser's window should the menu be placed?
GL.fromtop=105;			// How many pixels from the TOP edge of the browser's window should the menu be placed?
GL.pixelsbetween=0;		// How many pixels of space do you want to place between each top menu item?

/*You have several different ways to place the top items. 
	--- You can have them right beside eachother (only adding the
			pixelsbetween variable) by setting this value to 0.
	--- You can have them aligned to one of the sides - This is
			mostly when not using frames, but can be used in both
			conditions
	--- Values: (If you get strange results check the fromleft,
			fromtop and pixelsbetween variables above)
	--- For menus that are placed in columns (align=left or align=right
			(see below)) you can align them to the "right" or "center"
	--- For menus that are placed in rows (align=top or align=bottom
			(see below)) you can align them to the "bottom", "center"
			or "bottomcenter" GL.menuplacement="center"
	--- You can also set them directly in pixels: (Remember to have as
			many array members as you have top items) Example:
			GL.menuplacement=new Array(10,200,400,600)
	--- Or you can place in percentage: (remember to use the ' ' around
			the numbers)
Choose one of those options to get the desired results. */

GL.menuplacement="left";

var mDebugging=2; // General debugging variable
// Set to 0 for no debugging, 1 for alerts or 2 for status debugging. 

/* All menus will inherit the properties, and all properties does only HAVE
	to be specified on the top level. If a level doesn't have on property
	specified it will look for it on the last level that was specified,	if
	it still doesn't exist it will get the properties from level[0].

	Which means that if you set the background color on level[0] to "black"
	and doesn't specify any more levels or doesn't specify the background
	color on the last level you specified ALL menus will get the color
	from level[0]. */

//TOP LEVEL PROPERTIES - ALL OF THESE MUST BE DEFINED FOR LEVEL[0]
GL.level[0]=new Array(); 
GL.level[0].width=129; // The default width for each level[0] (top) item. --- PIXELS or PERCENTAGE		
GL.level[0].height=18; // The default hieght for each level[0] (top) item. --- PIXELS or PERCENTAGE
GL.level[0].bgcoloroff="#466A6E"; // The default BGCOLOR when the mouse is OFF of each level[0] (top) item. --- HEX or COLOR NAME
GL.level[0].bgcoloron="#2F4493"; // The default BGCOLOR when the mouse is ON each level[0] (top) item. --- HEX or COLOR NAME
GL.level[0].textcolor="#FFFFFF"; // The default TEXT COLOR when the mouse is OFF of each level[0] (top) item. --- HEX or COLOR NAME 
GL.level[0].hovercolor="#FFDE00"; // The default TEXT COLOR when the mouse is ON each level[0] (top) item. --- HEX or COLOR NAME
GL.level[0].style="padding:0px;font-family:Garamond,Times,Helvetica;font-size:14px; font-weight:bold"; //The default STYLE attributes for each level[0] (top) item.
GL.level[0].border=1; // Do you want a border for each level[0] (top) item? yes=1, no=0
GL.level[0].bordercolor="#FFFFFF"; // If so, what color should that border be? HEX or COLOR NAME
GL.level[0].offsetX=0; // The number of pixels X offset of the submenus of this item. This does not affect level[0] (top) items, but you need it here so it can be the default value for all levels.
GL.level[0].offsetY=-1; // The number of pixels Y offset of the submenus of this item. This does not affect level[0] (top) items, but you need it here so it can be the default value for all levels.
GL.level[0].NSfont="Arial,Times,Helvetica"; // Dealing with Netscape 4.x's style ignorance
GL.level[0].NSfontsize="2"; // Dealing with Netscape 4.x's style ignorance
GL.level[0].clip=1;	// Do you want the sub-menus to "SLIDE" open in an animated effect? yes=1, no=0
GL.level[0].clippixels=50; // How many pixels do you want the clip timer to clip each time? Used to control the speed of the animation. 
GL.level[0].cliptime=50; // How many mili-seconds do want to wait between each pixel clipping?
//Filters - This can be used to get some very nice effect like fade, slide, stars and so on. EXPLORER5.5+ ONLY - If you set this to a value it will override the clip on the supported browsers
GL.level[0].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.2)";
/*Different filter specs you can try: (REPLACE THE LINE ABOVE WITH ONE OF THE FOLLOWING)
	GL.level[0].filter="progid:DXImageTransform.Microsoft.Wheel(duration=0.5,spokes=5)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.Barn(duration=0.5,orientation=horizontal)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.Blinds(duration=0.5,bands=5)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.CheckerBoard(duration=0.5)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.5)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.GradientWipe(duration=0.5,wipeStyle=0)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.Iris(duration=0.5,irisStyle=STAR)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.Iris(duration=0.5,irisStyle=CIRCLE)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.Pixelate(duration=0.5,maxSquare=40)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.RadialWipe(duration=0.5)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.RandomBars(duration=0.5,orientation=vertical)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.RandomDissolve(duration=0.5)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.Spiral(duration=0.5)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.Stretch(duration=0.5,stretchStyle=push)"
	GL.level[0].filter="progid:DXImageTransform.Microsoft.Strips(duration=0.5,motion=rightdown)"
	
	
	And last but not least the align variable.
	This specifies how the submenus of this level comes out.
	Values:
	--- "bottom": The sub menus of this level will come out on the top of this item
	--- "top": The sub menus of this level will come out on the bottom of this item
	--- "left": The sub menus of this level will come out on the right of this item
	--- "right": The sub menus of this level will come out on the left of this item
	In general "left" and "right" works best for menus in columns and "top" and
		"bottom" works best for menus in rows. But by all means feel free to play
		with it.
	If you have set pagecheck to 1 above this is what the pagecheck will change when
		reaching the bounderies of the page.
	If it reaches the right boundery and it's aligned left it will change the align
		to right and so on. */
GL.level[0].align="left";

// LEVEL 1 PROPERTIES --- OPTIONAL
GL.level[1]=new Array();
GL.level[1].width=145;
GL.level[1].height=18;
GL.level[1].bgcoloroff="#778AD4";
GL.level[1].bgcoloron="#2F4493";
GL.level[1].textcolor="#FFFFFF";
GL.level[1].hovercolor="#FFDE00";
GL.level[1].style="padding:2px;font-family:Tahoma,Arial,Helvetica;font-size:11px; font-weight:bold";
GL.level[1].border=1;
GL.level[1].bordercolor="#FFFFFF";
GL.level[1].offsetX=0;
GL.level[1].offsetY=-1;
GL.level[1].NSfont="Tahoma,Arial,Helvetica";
GL.level[1].NSfontsize="2";
GL.level[1].clip=1;
GL.level[1].clippixels=50;
GL.level[1].cliptime=50;
GL.level[1].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.5)";
GL.level[1].align="bottom";

// LEVEL 2 PROPERTIES --- OPTIONAL
GL.level[2]=new Array();
GL.level[2].width=150;
GL.level[2].height=20;
GL.level[2].bgcoloroff="#778AD4";
GL.level[2].bgcoloron="#2F4493";
GL.level[2].textcolor="#FFFFFF";
GL.level[2].hovercolor="#FFDE00";
GL.level[2].style="padding:2px;font-family:Tahoma,Arial,Helvetica;font-size:11px; font-weight:bold";
GL.level[2].border=1;
GL.level[2].bordercolor="#FFFFFF";
GL.level[2].offsetX=0;
GL.level[2].offsetY=0;
GL.level[2].NSfont="Tahoma,Arial,Helvetica";
GL.level[2].NSfontsize="2";
GL.level[2].clip=1;
GL.level[2].clippixels=50;
GL.level[2].cliptime=50;
GL.level[2].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.5)";
GL.level[2].align="bottom";

// Other MISCELLANEOUS features
GL.NShand=1; // Do you want Netscape 4.x to display a pointer hand onMouseover all menu items? yes=1, no=0
GL.useblog=0; // Do you want to place a solid bar behind the TOP level menu items? yes=1, no=0
GL.blogcolor="Navy"; // If so, what color is that bar? Set this to "menu" if you want it to be the same COLOR as the menu. HEX or COLOR NAME or "menu"
GL.blogwidth="650"; // What is the width of that bar? Set this to "menu" if you want it to be the same WIDTH as the menu. PIXELS or PERCENTAGE or "menu"
GL.blogheight="menu"; // How many pixels tall is the bar? Set this to "menu" if you want it to be the same HEIGHT as the menu. PIXELS or "menu"
GL.blogx=centerBlog(GL.blogwidth); // How far from the LEFT edge do you want to place this bar? If you want to center the blog, use this... centerBlog(GL.blogwidth) ...as the value. Set this to "menu" if you want it to be the same LEFT PLACEMENT as the menu. PIXELS, "menu" or centerBlog(GL.blogwidth)
GL.blogy=120; // How far from the TOP edge do you want to place this bar? Set this to "menu" if you want it to be the same TOP PLACEMENT as the menu. PIXELS or "menu"
GL.bloginheritborder=0; //Set this to 1 if you want the bar to have the same border as the top level menus...yes=1, no=0

/*
Variables for each menu item: 
(** means that they have to be specified!)

	** name: The name of the item. This must be unique for each item.
			Do not use spaces or strange charachters in this one!
	** parent: The name of the menuitem you want this to "connect" to. This
			will be a submenu of the item that have the name you place in here.
			**for all other then the topitems
	-- text: The text you want in the item. ** (except if you use images) 
	-- link: The page you want this item to link to.
	-- target: The target window or frame you want the link to go to (Default
			is same window if you're not using frames, and the mainframe if
			you're using frames)
	-- width: The width of the element. If not specified it will get the default
			width specified above.
	-- height: The height of the element. If not specified it will get the
			default height specified above.
	-- img1: The "off" image for element if you want to use images.
	-- img2: The image that appears onmouseover if using images.
	-- bgcoloroff: The background color for this item. If not specified it will
			get the default background color specified above.
	-- bgcoloron: The "on" background color for this item. If not specified
			it will get the default "on" background color specified above.
	-- textcolor: The text color for this item. If not specified it will get
			the default text color specified above.
	-- hovercolor: The "on" text color for this item. If not specified it will
			get the default "on" text color specified above. Netscape4 ignores this
	-- onclick: If you want something to happen when the element is clicked
			(different from going to a link) spesifiy it here.
	-- onmouseover: This will happen when you mouseover the element. Could be
			status text, another imageswap or whatever.
	-- onmouseout: This will happen when you mouseout the element.

SYNTAX:
GL.makeMenu("name","parent","text","link","target","width","height","img1","img2","bgcoloroff","bgcoloron","textcolor","hovercolor","onclick","onmouseover","onmouseout")
If you decide that all you want to specify "name", "parent","text", and
"onmouseout", you still have to show empty placeholders between items like this:
GL.makeMenu("name","parent","text","link","","","","","","","","","","","","onmouseout")
Trailing empty placeholders are not necessary.
	
NOTE: Remember you can have as many levels/sublevels as you want. Just make sure
		you specify the correct "parent" for each item.
		To set styles for each level see above.
		
*/

GL.makeMenu("top0","","<div align='right'>Home &nbsp</div>","/default.htm");
		
GL.makeMenu("top1","","<div align='right'>Community Care &nbsp</div>","/community.htm");

GL.makeMenu("top10","","<div align='right'>Services &nbsp</div>","/services.htm");
	
GL.makeMenu("top5","","<div align='right'>Courier Services &nbsp</div>","/courier.htm");

GL.makeMenu("top8","","<div align='right'>Materials Mgmnt. &nbsp</div>","/materials.asp");

GL.makeMenu("top12","","<div align='right'>Antibiogram &nbsp</div>","/antibiogram.htm");

GL.makeMenu("top9","","<div align='right'>Web Catalog &nbsp</div>","http://www.testcatalog.org/nrr/catalogs/pml/catalog/search.aspx");
	
GL.makeMenu("top2","","<div align='right'>Customer Service &nbsp </div>","/customersvc.htm");

GL.makeMenu("top3","","<div align='right'>Billing &nbsp </div>","/billing.htm");

GL.makeMenu("top4","","<div align='right'>Technical Support &nbsp</div>","/techsupport.htm");

GL.makeMenu("top6","","<div align='right'>Locations &nbsp</div>","/locations.htm");

GL.makeMenu("top14","","<div align='right'>Forms &nbsp</div>","/forms.html");

//GL.makeMenu("top7","","<div align='right'>Certs./Licenses &nbsp</div>","/certs.htm");

GL.makeMenu("top11","","<div align='right'>Contact Us &nbsp</div>","/contact.htm");
	
GL.makeMenu("top13","","<div align='right'>Privacy Notice &nbsp</div>","/privacy.html");

//GL.makeMenu("top7","","<div align='right'>PowerWeb &nbsp</div>","https://powerweb.piedmontlab.com/default.asp");

GL.makeMenu("top7","","<div align='right'>PowerWeb &nbsp</div>","https://powerweb.piedmontlab.com/");	
GL.makeMenu("top15","","<div align='right'>IT Support &nbsp</div>","http://piedmontmedical.webex.com");	
GL.makeMenu("top16","","<div align='right'>E Mail &nbsp</div>","http://24.75.75.62:49300/exchange");	
//Leave these two lines
GL.makeStyle();
GL.construct();
	
//-->
